“Any sufficiently advanced technology is indistinguishable from magic.” - Arthur C. Clarke

Selected projects

Here is a selection of personal and professional projects I have worked on

Computer Graphics

Lungy: Breathing Exercises

I architected and implemented a GPU-Accelerated Physics Engine that responds to the user's breath and touch input in real-time

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Augmented Reality

Augmented Reality Ripples

I created an interactive AR fluid simulation

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Computer Graphics

Metal-Accelerated Ray Tracing

I implemented an interactive version of Peter Shirley's Ray Tracing in One Weekend using Metal

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User Interface Design

colorSynth

A Web-based Synthesis Application with a custom-made GUI (Supported browsers: Chrome)

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Audio

Virtual Analog Synthesis

I implemented a virtual analog filter that models the nonlinearities of the Moog ladder filter

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Get in touch

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